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tk8.6 /
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README
2.03
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anilabel.tcl
6.51
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aniwave.tcl
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arrow.tcl
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bind.tcl
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bitmap.tcl
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browse
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button.tcl
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check.tcl
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clrpick.tcl
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colors.tcl
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combo.tcl
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cscroll.tcl
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ctext.tcl
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dialog1.tcl
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dialog2.tcl
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en.msg
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entry1.tcl
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entry2.tcl
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entry3.tcl
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filebox.tcl
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floor.tcl
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fontchoose.tcl
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form.tcl
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goldberg.tcl
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hello
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hscale.tcl
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icon.tcl
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image1.tcl
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image2.tcl
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items.tcl
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ixset
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knightstour.tcl
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label.tcl
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labelframe.tcl
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license.terms
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mclist.tcl
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menu.tcl
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menubu.tcl
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msgbox.tcl
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nl.msg
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paned1.tcl
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paned2.tcl
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pendulum.tcl
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plot.tcl
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puzzle.tcl
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radio.tcl
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rmt
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rolodex
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ruler.tcl
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sayings.tcl
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search.tcl
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spin.tcl
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states.tcl
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style.tcl
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tclIndex
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tcolor
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text.tcl
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textpeer.tcl
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timer
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toolbar.tcl
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tree.tcl
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ttkbut.tcl
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ttkmenu.tcl
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ttknote.tcl
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ttkpane.tcl
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ttkprogress.tcl
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ttkscale.tcl
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twind.tcl
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unicodeout.tcl
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vscale.tcl
1.44
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widget
23.49
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Code Editor : menubu.tcl
# menubu.tcl -- # # This demonstration script creates a window with a bunch of menus # and cascaded menus using menubuttons. if {![info exists widgetDemo]} { error "This script should be run from the \"widget\" demo." } package require Tk set w .menubu catch {destroy $w} toplevel $w wm title $w "Menu Button Demonstration" wm iconname $w "menubutton" positionWindow $w frame $w.body pack $w.body -expand 1 -fill both if {[tk windowingsystem] eq "aqua"} {catch {set origUseCustomMDEF $::tk::mac::useCustomMDEF; set ::tk::mac::useCustomMDEF 1}} menubutton $w.body.below -text "Below" -underline 0 -direction below -menu $w.body.below.m -relief raised menu $w.body.below.m -tearoff 0 $w.body.below.m add command -label "Below menu: first item" -command "puts \"You have selected the first item from the Below menu.\"" $w.body.below.m add command -label "Below menu: second item" -command "puts \"You have selected the second item from the Below menu.\"" grid $w.body.below -row 0 -column 1 -sticky n menubutton $w.body.right -text "Right" -underline 0 -direction right -menu $w.body.right.m -relief raised menu $w.body.right.m -tearoff 0 $w.body.right.m add command -label "Right menu: first item" -command "puts \"You have selected the first item from the Right menu.\"" $w.body.right.m add command -label "Right menu: second item" -command "puts \"You have selected the second item from the Right menu.\"" frame $w.body.center menubutton $w.body.left -text "Left" -underline 0 -direction left -menu $w.body.left.m -relief raised menu $w.body.left.m -tearoff 0 $w.body.left.m add command -label "Left menu: first item" -command "puts \"You have selected the first item from the Left menu.\"" $w.body.left.m add command -label "Left menu: second item" -command "puts \"You have selected the second item from the Left menu.\"" grid $w.body.right -row 1 -column 0 -sticky w grid $w.body.center -row 1 -column 1 -sticky news grid $w.body.left -row 1 -column 2 -sticky e menubutton $w.body.above -text "Above" -underline 0 -direction above -menu $w.body.above.m -relief raised menu $w.body.above.m -tearoff 0 $w.body.above.m add command -label "Above menu: first item" -command "puts \"You have selected the first item from the Above menu.\"" $w.body.above.m add command -label "Above menu: second item" -command "puts \"You have selected the second item from the Above menu.\"" grid $w.body.above -row 2 -column 1 -sticky s ## See Code / Dismiss buttons set btns [addSeeDismiss $w.buttons $w] pack $btns -side bottom -fill x set body $w.body.center label $body.label -wraplength 300 -font "Helvetica 14" -justify left -text "This is a demonstration of menubuttons. The \"Below\" menubutton pops its menu below the button; the \"Right\" button pops to the right, etc. There are two option menus directly below this text; one is just a standard menu and the other is a 16-color palette." pack $body.label -side top -padx 25 -pady 25 frame $body.buttons pack $body.buttons -padx 25 -pady 25 tk_optionMenu $body.buttons.options menubuttonoptions one two three pack $body.buttons.options -side left -padx 25 -pady 25 set m [tk_optionMenu $body.buttons.colors paletteColor Black red4 DarkGreen NavyBlue gray75 Red Green Blue gray50 Yellow Cyan Magenta White Brown DarkSeaGreen DarkViolet] if {[tk windowingsystem] eq "aqua"} { set topBorderColor Black set bottomBorderColor Black } else { set topBorderColor gray50 set bottomBorderColor gray75 } for {set i 0} {$i <= [$m index last]} {incr i} { set name [$m entrycget $i -label] image create photo image_$name -height 16 -width 16 image_$name put $topBorderColor -to 0 0 16 1 image_$name put $topBorderColor -to 0 1 1 16 image_$name put $bottomBorderColor -to 0 15 16 16 image_$name put $bottomBorderColor -to 15 1 16 16 image_$name put $name -to 1 1 15 15 image create photo image_${name}_s -height 16 -width 16 image_${name}_s put Black -to 0 0 16 2 image_${name}_s put Black -to 0 2 2 16 image_${name}_s put Black -to 2 14 16 16 image_${name}_s put Black -to 14 2 16 14 image_${name}_s put $name -to 2 2 14 14 $m entryconfigure $i -image image_$name -selectimage image_${name}_s -hidemargin 1 } $m configure -tearoff 1 foreach i {Black gray75 gray50 White} { $m entryconfigure $i -columnbreak 1 } pack $body.buttons.colors -side left -padx 25 -pady 25 if {[tk windowingsystem] eq "aqua"} {catch {set ::tk::mac::useCustomMDEF $origUseCustomMDEF}}
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