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Code Editor : Dispatcher.php
<?php // +-----------------------------------------------------------------------+ // | Copyright (c) 2005, Bertrand Mansion | // | All rights reserved. | // | | // | Redistribution and use in source and binary forms, with or without | // | modification, are permitted provided that the following conditions | // | are met: | // | | // | o Redistributions of source code must retain the above copyright | // | notice, this list of conditions and the following disclaimer. | // | o Redistributions in binary form must reproduce the above copyright | // | notice, this list of conditions and the following disclaimer in the | // | documentation and/or other materials provided with the distribution.| // | o The names of the authors may not be used to endorse or promote | // | products derived from this software without specific prior written | // | permission. | // | | // | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | // | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | // | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | // | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | // | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | // | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | // | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | // | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | // | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | // | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | // | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | // | | // +-----------------------------------------------------------------------+ // | Author: Bertrand Mansion <bmansion@mamasam.com> | // | Stephan Schmidt <schst@php.net> | // +-----------------------------------------------------------------------+ // // $Id: Dispatcher.php 284686 2009-07-24 05:22:17Z clockwerx $ require_once 'Event/Notification.php'; /** * Pseudo 'static property' for Notification object * @global array $GLOBALS["_Event_Dispatcher"] */ $GLOBALS['_Event_Dispatcher'] = array( 'NotificationClass' => 'Event_Notification' ); /** * Registers a global observer */ define('EVENT_DISPATCHER_GLOBAL', ''); /** * Dispatch notifications using PHP callbacks * * The Event_Dispatcher acts acts as a notification dispatch table. * It is used to notify other objects of interesting things, if * they meet certain criteria. This information is encapsulated * in {@link Event_Notification} objects. Client objects register * themselves with the Event_Dispatcher as observers of specific * notifications posted by other objects. When an event occurs, * an object posts an appropriate notification to the Event_Dispatcher. * The Event_Dispatcher dispatches a message to each * registered observer, passing the notification as the sole argument. * * The Event_Dispatcher is actually a combination of three design * patterns: the Singleton, {@link http://c2.com/cgi/wiki?MediatorPattern Mediator}, * and Observer patterns. The idea behind Event_Dispatcher is borrowed from * {@link http://developer.apple.com/documentation/Cocoa/Conceptual/Notifications/index.html Apple's Cocoa framework}. * * @category Event * @package Event_Dispatcher * @author Bertrand Mansion <bmansion@mamasam.com> * @author Stephan Schmidt <schst@php.net> * @copyright 1997-2005 The PHP Group * @license http://www.opensource.org/licenses/bsd-license.php BSD License * @version Release: @package_version@ * @link http://pear.php.net/package/Event_Dispatcher */ class Event_Dispatcher { /** * Registered observer callbacks * @var array * @access private */ var $_ro = array(); /** * Pending notifications * @var array * @access private */ var $_pending = array(); /** * Nested observers * @var array * @access private */ var $_nestedDispatchers = array(); /** * Name of the dispatcher * @var string * @access private */ var $_name = null; /** * Class used for notifications * @var string * @access private */ var $_notificationClass = null; /** * PHP4 constructor * * Please use {@link getInstance()} instead. * * @access private * @param string Name of the notification dispatcher. */ function Event_Dispatcher($name) { Event_Dispatcher::__construct($name); } /** * PHP5 constructor * * Please use {@link getInstance()} instead. * * @access private * @param string Name of the notification dispatcher. */ function __construct($name) { $this->_name = $name; $this->_notificationClass = $GLOBALS['_Event_Dispatcher']['NotificationClass']; } /** * Returns a notification dispatcher singleton * * There is usually no need to have more than one notification * center for an application so this is the recommended way * to get a Event_Dispatcher object. * * @param string Name of the notification dispatcher. * The default notification dispatcher is named __default. * * @return object Event_Dispatcher */ function &getInstance($name = '__default') { static $dispatchers = array(); if (!isset($dispatchers[$name])) { $dispatchers[$name] = new Event_Dispatcher($name); } return $dispatchers[$name]; } /** * Registers an observer callback * * This method registers a {@link http://www.php.net/manual/en/language.pseudo-types.php#language.types.callback callback} * which is called when the notification corresponding to the * criteria given at registration time is posted. * The criteria are the notification name and eventually the * class of the object posted with the notification. * * If there are any pending notifications corresponding to the criteria * given here, the callback will be called straight away. * * If the notification name is empty, the observer will receive all the * posted notifications. Same goes for the class name. * * @access public * @param mixed A PHP callback * @param string Expected notification name, serves as a filter * @param string Expected contained object class, serves as a filter * @return void */ function addObserver($callback, $nName = EVENT_DISPATCHER_GLOBAL, $class = null) { if (is_array($callback)) { if (is_object($callback[0])) { // Note : PHP4 does not allow correct object comparison so // only the class name is used for registration checks. $reg = get_class($callback[0]).'::'.$callback[1]; } else { $reg = $callback[0].'::'.$callback[1]; } } else { $reg = $callback; } $this->_ro[$nName][$reg] = array( 'callback' => $callback, 'class' => $class ); // Post eventual pending notifications for this observer if (isset($this->_pending[$nName])) { foreach (array_keys($this->_pending[$nName]) as $k) { $notification =& $this->_pending[$nName][$k]; if (!$notification->isNotificationCancelled()) { $objClass = get_class($notification->getNotificationObject()); if (empty($class) || strcasecmp($class, $objClass) == 0) { call_user_func_array($callback, array(&$notification)); $notification->increaseNotificationCount(); } } } } } /** * Creates and posts a notification object * * The purpose of the optional associated object is generally to pass * the object posting the notification to the observers, so that the * observers can query the posting object for more information about * the event. * * Notifications are by default added to a pending notification list. * This way, if an observer is not registered by the time they are * posted, it will still be notified when it is added as an observer. * This behaviour can be turned off in order to make sure that only * the registered observers will be notified. * * The info array serves as a container for any kind of useful * information. It is added to the notification object and posted along. * * @access public * @param object Notification associated object * @param string Notification name * @param array Optional user information * @param bool Whether the notification is pending * @param bool Whether you want the notification to bubble up * @return object The notification object */ function &post(&$object, $nName, $info = array(), $pending = true, $bubble = true) { $notification =& new $this->_notificationClass($object, $nName, $info); return $this->postNotification($notification, $pending, $bubble); } /** * Posts the {@link Event_Notification} object * * @access public * @param object The Notification object * @param bool Whether to post the notification immediately * @param bool Whether you want the notification to bubble up * @see Event_Dispatcher::post() * @return object The notification object */ function &postNotification(&$notification, $pending = true, $bubble = true) { $nName = $notification->getNotificationName(); if ($pending === true) { $this->_pending[$nName][] =& $notification; } $objClass = get_class($notification->getNotificationObject()); // Find the registered observers if (isset($this->_ro[$nName])) { foreach (array_keys($this->_ro[$nName]) as $k) { $rObserver =& $this->_ro[$nName][$k]; if ($notification->isNotificationCancelled()) { return $notification; } if (empty($rObserver['class']) || strcasecmp($rObserver['class'], $objClass) == 0) { call_user_func_array($rObserver['callback'], array(&$notification)); $notification->increaseNotificationCount(); } } } // Notify globally registered observers if (isset($this->_ro[EVENT_DISPATCHER_GLOBAL])) { foreach (array_keys($this->_ro[EVENT_DISPATCHER_GLOBAL]) as $k) { $rObserver =& $this->_ro[EVENT_DISPATCHER_GLOBAL][$k]; if ($notification->isNotificationCancelled()) { return $notification; } if (empty($rObserver['class']) || strcasecmp($rObserver['class'], $objClass) == 0) { call_user_func_array($rObserver['callback'], array(&$notification)); $notification->increaseNotificationCount(); } } } if ($bubble === false) { return $notification; } // Notify in nested dispatchers foreach (array_keys($this->_nestedDispatchers) as $nested) { $notification =& $this->_nestedDispatchers[$nested]->postNotification($notification, $pending); } return $notification; } /** * Removes a registered observer that correspond to the given criteria * * @access public * @param mixed A PHP callback * @param string Notification name * @param string Contained object class * @return bool True if an observer was removed, false otherwise */ function removeObserver($callback, $nName = EVENT_DISPATCHER_GLOBAL, $class = null) { if (is_array($callback)) { if (is_object($callback[0])) { $reg = get_class($callback[0]).'::'.$callback[1]; } else { $reg = $callback[0].'::'.$callback[1]; } } else { $reg = $callback; } $removed = false; if (isset($this->_ro[$nName][$reg])) { if (!empty($class)) { if (strcasecmp($this->_ro[$nName][$reg]['class'], $class) == 0) { unset($this->_ro[$nName][$reg]); $removed = true; } } else { unset($this->_ro[$nName][$reg]); $removed = true; } } if (isset($this->_ro[$nName]) && count($this->_ro[$nName]) == 0) { unset($this->_ro[$nName]); } return $removed; } /** * Check, whether the specified observer has been registered with the * dispatcher * * @access public * @param mixed A PHP callback * @param string Notification name * @param string Contained object class * @return bool True if the observer has been registered, false otherwise */ function observerRegistered($callback, $nName = EVENT_DISPATCHER_GLOBAL, $class = null) { if (is_array($callback)) { if (is_object($callback[0])) { $reg = get_class($callback[0]).'::'.$callback[1]; } else { $reg = $callback[0].'::'.$callback[1]; } } else { $reg = $callback; } if (!isset($this->_ro[$nName][$reg])) { return false; } if (empty($class)) { return true; } if (strcasecmp($this->_ro[$nName][$reg]['class'], $class) == 0) { return true; } return false; } /** * Get all observers, that have been registered for a notification * * @access public * @param string Notification name * @param string Contained object class * @return array List of all observers */ function getObservers($nName = EVENT_DISPATCHER_GLOBAL, $class = null) { $observers = array(); if (!isset($this->_ro[$nName])) { return $observers; } foreach ($this->_ro[$nName] as $reg => $observer) { if ($class == null || $observer['class'] == null || strcasecmp($observer['class'], $class) == 0) { $observers[] = $reg; } } return $observers; } /** * Get the name of the dispatcher. * * The name is the unique identifier of a dispatcher. * * @access public * @return string name of the dispatcher */ function getName() { return $this->_name; } /** * add a new nested dispatcher * * Notifications will be broadcasted to this dispatcher as well, which * allows you to create event bubbling. * * @access public * @param Event_Dispatcher The nested dispatcher */ function addNestedDispatcher(&$dispatcher) { $name = $dispatcher->getName(); $this->_nestedDispatchers[$name] =& $dispatcher; } /** * remove a nested dispatcher * * @access public * @param Event_Dispatcher Dispatcher to remove * @return boolean */ function removeNestedDispatcher($dispatcher) { if (is_object($dispatcher)) { $dispatcher = $dispatcher->getName(); } if (!isset($this->_nestedDispatchers[$dispatcher])) { return false; } unset($this->_nestedDispatchers[$dispatcher]); return true; } /** * Changes the class used for notifications * * You may call this method on an object to change it for a single * dispatcher or statically, to set the default for all dispatchers * that will be created. * * @access public * @param string name of the notification class * @return boolean */ function setNotificationClass($class) { if (isset($this) && is_a($this, 'Event_Dispatcher')) { $this->_notificationClass = $class; return true; } $GLOBALS['_Event_Dispatcher']['NotificationClass'] = $class; return true; } } ?>
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